NVIDIA's DLSS 3.8.10 Package Reduces Preset Modes To Just Two Profiles, Drastically Reducing DLL File Size

By Muhammad Zuhair

NVIDIA's DLSS 3.8.10 Package Reduces Preset Modes To Just Two Profiles, Drastically Reducing DLL File Size

NVIDIA's newest DLSS 3.8.10 package has reportedly trimmed down the number of preset profiles, all the way from four different profiles to just two now.

NVIDIA's latest GPU driver update, GeForce 566.14, apparently came with a new DLSS 3.8.10 package that included rather surprising changes (via Reddit). For those unaware, NVIDIA's DLSS comes with standalone profiles that are tuned depending upon user preferences, and in-game support as well. However, in the latest update, NVIDIA has reduced the available profile options from a total of four (A, B, C, D) to now just two (E, F) in an attempt to reduce the size of the DLL file, and provide a more optimized experience for users.

With the new update, NVIDIA has made Preset E and Preset F the only options for users. Preset E deals with Performance, Balanced, and Quality modes, and was originally introduced with DLSS 3.7.0, while Preset F is responsible for Ultra Performance and DLAA modes. With this move, not only did NVIDIA eliminate redundancy in preset modes, but by essentially halving the options available, they managed to reduce the size of the DLL file by almost 50%.

The new NVIDIA DLSS 3.8.10 package will not significantly affect DLSS's overall performance, but with the reduced preset modes, experts will not have many options to tweak their systems.

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